Patch 1.0.1a


When playtesting before the release of the demo, i never realized on unity that i had always just stopped instead of make sure the quit game function in the main menu would work properly until i go into the first build of the game after i had uploaded it, and come to find out that it overwrites the first save file with a loading function to the main menu lol, anyways that's fixed now.

Files

eternal-eclipse-win-64.zip 499 MB
Version 1.0.1a 4 days ago
eternal-eclipse-win-64.zip 499 MB
Version 1.0.1a 4 days ago

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